Maya starter: Object with multiple materials, merged as 1 object?

Hey guys, I got a (hopefully simple) question. I’ve got an model in maya which seems it consists out of different parts. However, it is selected as one single object, and I can’t seem to separate them (not with ungroup at least).

However, they got different materials assigned to it, one shiny grey phong, one matte black phong, and one transparent glass looking phong.

These are actually the three objects I would like to separate. Since they got different materials assigned to it, it seems like they’re separate objects. Is there a way to separate these objects ?

Thanks,

Dashinuke

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