Last 2 % of track

Hey all. I have a shot wich im trying to track but when taking it into maya, putting in some test objects its slipping, its very subtle but enought to tell that the cg isnt matching correctly.

How do u guys do the last 2% of the track to get it supergood?
I have tried various things, thou nothing relly seems to make any difference.

Is it a bad practice to change the keyframes in maya on the pftrack cam? like forbidden or a big nono?

seems like this must be very common? getting a track that is 98% correct but still fails cause of those 2% clearly shows that its sliding.

All hints and tips are very welcome!

Thanks!

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