Boujou and C4D in the end not compatible?

Hello all,
I learned that some of you don’t find Cinema 4D inquirers apropriate for this VFX forum, but I guess people here are using it anyway so I really hope that I can get help to finally sorting out this issue. I haven’t had any luck in other forums and it seem that it’s not only me suffering from this.

The problem is that the matchmove doesn’t line up with my footage inside of C4D. I’m learning Boujou 5 and C4D R11 on a Mac btw.

This is what I do:
After that I’m content with my solve and Scene Geometry adjustments in Boujou I export it as a .c4d.
My export/import settings match my footage in terms of fps, fields etc.

Here, in Export camera, I’m not sure what to set "Scale Scene By", for C4D? I’ve done many tests, starting by leaving it to default.

Opening it in C4D, the 3D point cloud is inside the camera (as many others described this problem before).
I’ve tried the recommendation of grouping all the track points, that comes within the camera, into a Null, and placing it outside the Top Null tree. Then I change the new Nulls coordinates to 0. This enhance the situation – now I can view the point cloud through the exported camera – but it doesn’t line up with my matchmoved video I have as reference on a Background object.
And I’m not talking about a little frame slip here!
Not only the scale but the angle is in miss match.

Anyone?

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