Asylum & T.A.G. Collaborate For Halo 3: ODST

[NEWS=”http://www.cgnews.com/wp-content/uploads/halo3_thumb.jpg”]21774[/NEWS]With seamless integration of VFX and live-action footage, Asylum helped to launch Halo 3: ODST, the latest in the Halo series of video games, for the Xbox 360 via T.A.G. SF. Concieved by T.A.G., the dramatic live-action short shot by MJZ’s Rupert Sanders with VFX courtesy of Asylum portrays the story of Tarkov, an ODST (Orbital Drop Shock Trooper).

From inspiration as a young man Tarkov evolves through his training and harrowing battle experience with the band of elite soldiers against hostile enemies to become a seasoned and deadly warrior.

Expertly weaving sophisticated environment and character enhancements and atmospherics with feature film quality particle explosions, plasma weapons fire, CG drop-pods and futuristic Banshee War Planes, Asylum’s contributions to the piece were both explosive and intimate.

In concert with brilliant photography, these matchless effects gave rise to a piece that evokes an immediate sense of danger and adventure, coupled with the grave realities of duty and honor that define the Halo series.

About Asylum
Asylum is a premier visual effects and design company, handling high-profile features, commercials, music videos, and emerging media content for web and mobile platforms. Asylum created the visual effects for such films as the upcoming Terminator Salvation, The Curious Case of Benjamin Button, Pirates Of The Caribbean ll & lll, Master And Commander: The Far Side Of The World (Academy Award and BAFTA nominated), Moulin Rouge, Minority Report, Phantom Of The Opera, Mel Gibson’s Apocalypto, Tony Scott’s déjà vu, Man on Fire & Domino and Ridley Scott’s Black Hawk Down.

Asylum has done spot work for brands such as Hershey’s, Nike, Sony Playstation, Coke, BMW, Gatorade and Visa. In addition, Asylum Design has created award winning title and graphic design work for such films as Tim Burton’s Charlie and the Chocolate Factory, Bedtime Stories, X-Men I & II, The Island, Bad Boys II and XXX.

CREDITS
Client: Xbox
Game Title: Halo 3 ODST
Spots Title: “The Life”
Air Date: September 2009

Agency: T.A.G.
Executive Creative Director(s): Scott Duchon, John Patroulis
Art Director: Aramis Israel
Copywriter: Rick Herrera
Agency Executive Producer: Hannah Murray
Agency Producer: Joyce Chen

Prod Company: MJZ
Director: Rupert Sanders
EP: Eric Stern
Prod. Supervisor(s): Adriana Cebada Mora, Melinda Szepesi
Asst Prod Supervisor: Courtney Nolen
Assoc. Producer: David Lethem
Producer(s): Laurie Boccaccio, Eszter Repassy
DP: Greig Fraser

Post Production: Asylum
Visual Effects Supervisor/Lead Compositor: Rob Moggach
Executive Producer: Michael Pardee
Producer: Ryan Meredith
Coordinator: Emily Avoujageli
Bidding Producer: Michael Hanley
Compositor(s): Mark Renton, Caitlin Content, Steve Muangman, Miles Essmiller, Rob Trent, Tim Davies, Jonny Hicks, John Stewart, John Weckworth, Brad Scott
Smoke Artist: Alex Gomez
Lead Modeler: Greg Stuhl
Modeler: Toshihiro Sakamaki
Lead Animator: Michael Warner
Animator: Samir Lyons
Texture(s): John Hart, Ryan Reeb
Tracker(s): Tom Stanton, Michael Lori
Lighter(s): Sean Comly, Aaron Vest, Michael Comly
Effects Animator/Lighter: Yurichiro Wamashita
Effects Animator: David Schoneveld
Lead Roto: Elissa Bello
Roto(s): Hugo Dominuez, Laura Murillo, Daniel Linger, Bethany Pederson, Jason Bidwell, Stephanie Ide, Scott Baxter, Midori Witsken, Mark Duckworth, Zac Chowdhury, Huey Carroll
Wire Removal: Bethany Pederson
Lead Matte Painter: Tim Clark

Design: Simon Cassels, Aaron Benoit
CG Supervisor: Jens Zalzala

Editorial: Final Cut
Editor: Eric Zumbrennen
Assistant Editor: Jacob Kuehl
EP: Saima Awan
Post Producer: Kelly Garcia

Telecine: MPC
Colorist: Mark Gethin

Music: Original composition, Human
Music producer: Mike Jurasits
Sound Design: Brian Emrich
Mix: Loren Silber, Lime Studios

Sound Designer: Brian Emrich
Mix: Loren Silber, Lime Studios

www.asylumfx.com

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