How to get Bokeh effect and Depth of filed together

Hi Everyone,
I have a query regarding Z depth . i am using frischluft lenscare in Eyeon Fusion .which give nice bokeh (blur)..but when i put Zdepth pass in lenscare depth node i don’t get proper depth of field..lenscare is not taking the depth information from depth pass ..it blurs the whole scene uniformly…I have tried Maya’s iff Z depth pass (RGBAZ)…Luminance pass, separate mental ray Depth pass(zt)…but couldn’t get the desire result…I need bokeh effect ,as well as depth in scene.

1.Is there any other plugin which give both bokeh effect and depth.

2.which is best way to render Z depth pass in Maya.

3. should i render each object separately according to the distance from camera and blur each layer manually to achieve the depth of field…(quite laborious).

Please suggest me the best solution….i will be very grateful to you..

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