DHX Media’s ‘Massive Monster Mayhem heads to more international territories

DHX Media is spreading the global reach of its original series, Massive Monster Mayhem, expected to release in the beginning of April 2018, with five additional broadcasters signed for season one. These include Lagardère’s Gulli TV and Canal J in France, TVE’s Clan in Spain, CiTV in the U.K. and ABC in Australia.

Massive Monster Mayhem is produced and globally distributed by DHX Media and is co-created by 7ate9 Entertainment founder Artur Spigel and Michael Chaves. The series is executive produced by DHX Media’s Steven DeNure, Anne Loi, Ken Faier and DHX Media president Josh Scherba.

“This series brings together so many things that kids love – crazy competitions, hilarious stunts, wild special effects and of course, space alien monsters who want to take over earth. Building on our strategy to engage kids with entertaining content and exciting toys, Massive Monster Mayhem unleashes the sort of unbridled energy and imaginative fun that kids crave. There’s no surprise that broadcasters continue to jump on board to help spread the mayhem,” said Scherba.

Massive Monster Mayhem is an original show for kids from age group six to 11 that combines live action and CGI animation with real competition and comedy. Each episode features three real-life kid heroes competing in a gauntlet of intergalactic battle alliance challenges to become earth’s champion and face off against Master Mayhem’s league of monsters in the ultimate Monster Mashdown.  The unique series combines cutting-edge, real-time CGI and pre-visualization technology.

The consumer products licensing for the same is managed by DHX Brands, with Alpha Group as global toy licensee (excluding Asia). Massive Monster Mayhem toys are expected to launch at retail in 2018.

The new broadcast agreements build on the global momentum which launched on Nicktoons in the U.S. and Family Channel in Canada last autumn will see new episodes premiering this summer. And, winter will have DHX Media announcing a global broadcast deal for more than 140 territories with Nickelodeon International and a multi-territory toy deal with Alpha Group for the brand.

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Will launch two OTTs before end of this year: Discovery India’s Karan Bajaj

Back in 2016, when Karan Bajaj took over to run Discovery India, he was almost an unknown entity in the Indian media business. A best-selling writer, a yogi and good exposure to the consumer having worked with Mondelez and Kraft Foods in the US, he had his credentials set.

His aim was to get Discovery India ready for the digital future with faster growth track and it seems that he has already achieved it. Discovery India has grown 587 per cent with all the core networks up by 15-20 per cent and revenue growth has accelerated to high double digits, since he took charge.Discovery Kids’ recent launch Little Singham has also boosted the channel’s ranking.

Indiantelevision.com got in conversation with Bajaj about his experiences and his future endeavours with Discovery India.

Karan Bajaj

Click on the link below to read the whole interview:

http://www.indiantelevision.com/television/tv-channels/gecs/will-launch-two-otts-before-end-of-this-year-discovery-indias-karan-bajaj-180517

The post Will launch two OTTs before end of this year: Discovery India’s Karan Bajaj appeared first on AnimationXpress.

MEAI announces IMEC (Indian Media & Entertainment Conclave) 2019

Media & Entertainment Association of India (MEAI) has announced the second edition of Indian Media & Entertainment Conclave (IMEC) scheduled on 4 and 5 February 2019 at Hyderabad.

The first edition of IMEC was a successful one with 10 MOUs resulting in four deals. MEAI aims to grow the second edition with over 50 international  buyers.

MEAI secretary Ankur Bhasin mentioned, “IMEC will continue to focus on B2B matchmaking. We are aiming to have at least 50 international buyers, with our focus continuing on the growing CIS and ASEAN markets with an additional focus on Africa and Latin America. The format will largely remain the same, with 15 minutes pre-fixed slots, two days with networking luncheon and a welcome networking dinner. We are delighted to partner with ESC again and look forward to a fruitful conclave.”

IMEC will continue to locate with ESC’s Indiasoft & Globalsoft – a software exhibition from India.

The post MEAI announces IMEC (Indian Media & Entertainment Conclave) 2019 appeared first on AnimationXpress.

Denoiser Battle Royale: Testing Top Denoisers for Cinema 4D Renders

Can the built-in 3D denoisers in Redshift and Arnold beat out my favorite 2D denoisers when it comes to 3D animation? We test out Optix AI, Noice, Altus, Red Giant Denoiser III, and Neat Video.

Before we get started, I have to get one thing out of the way. This little experiment entirely ignores denoising as it relates to still images. This is a motion design site, right? No one can argue the usefulness of denoising still images, but the tall order here is cleaning up moving images.

Denoising images is nothing new, artists and filmmakers have been using plugins for After Effects, Nuke, and Fusion for years. But now that denoising is showing up in Cinema 4D with artificial intelligence behind it, maybe it’s time to take a closer look.

Denoisers being put to the test:

  • NVIDIA Optix AI
    • Free with Arnold
    • Free with Redshift
    • NVIDIA GPU Only
    • Requires no extra AOVs
    • Denoises in the IPR
  • SolidAngle Noice (Autodesk)
    • Free with Arnold (Built-in)
    • Very slow (9 hours for this render)
    • CPU Only
    • Requires specific AOVs
  • Innobright Altus
    • $149.90 annually for Redshift
    • AOV setups done automatically
    • Limited Controls
    • Dual pass looks better but takes longer
    • Denoises in the IPR
  • Red Giant Denoiser III
    • $199 for After Effects, Adobe CC
    • Quick to process
    • No OFX
  • Neat Video
    • $74.90 for After Effects, Premiere, Final Cut Pro
    • $99.90 for Avid
    • $249.90 for OFX (Nuke, Fusion, etc)
    • Relatively quick to process
    • Tons of control

Denoising grainy GI renders is a convenient way to push fewer samples into your scene and save time by denoising the images after the fact. There are a ton of players out there that are either built-in to 3D renderers, have standalone apps, or that you can access in your favorite compositing application.

The newer denoisers vary in technique from accessing unique AOVs that the renderer provides (Altus and Noice), using machine learning AI (Nvidia Optix), and the 2D denoisers use temporal and spatial magic to predict and remove noise in your footage.

Algorithms and machine learning all working to denoise that killer render your client is clamoring for. Mathematics YAY!

If you’ve seen any of my recent tutorials, you’ve probably guessed that my primary renderers are Arnold, Redshift, and Octane. At the time of writing this both Arnold and Redshift ship with two built-in denoising options and Octane has one on the way.

As a long time user of denoising plugins in After Effects and Fusion, I set out to see if any of these built-in denoisers could dethrone my go-to 2D denoisers. Would there be a new denoising champion in this battle royale?

Enough of this noise, let’s get to the results.


Denoising Arnold Renders

Up first, I’ll show the results of denoising Arnold renders. Here is a look at a RAW render without any denoisers applied.

Download Arnold Scene Files

Get the Arnold scene files by clicking on the button below.

GET ARNOLD SCENE FILES 

Now let’s look at the Arnold denoiser results.


Nvidia Optix AI with Arnold:

Nvidia’s Optix AI denoiser is popping up everywhere lately. It seems like they are relatively good about providing access to renderers to their “Ultron-like” system. The problem is, most companies are using a version of Optix that was trained on iRay. I think we will see many renderers training the robots on their own style of grain and we’ll see better results soon.

For now though, Optix should be used strictly for stills. It has a difficult time with motion and often gets blotchy while the machine tries to predict what is noise and what is texture.


Autodesk Noice with Arnold:

Noice certainly has the best name of all these denoisers, so hat’s off Autodesk! Noice is one of those denoisers that require specific AOVs to function and it also needs to be run after your render has completed using a command line function or through the Denoising GUI in C4DtoA. So you won’t see just how far you can push it until you’ve fed it your EXR sequence.

It’s also EXTREMELY slow. This 300fm 1024×1024 sequence took 9 hours to compute in Noice. It also soaked up 99% of my CPU resources turning my machine into simmering brick of uselessness for an entire day. Not noice. However, the results were very noice (ok last one).

It did a great job recognizing texture detail while eliminating GI noise. However, it did struggle with glossy refraction noise where the AOVs could not help.


Red Giant Denoiser III (After Effects) with Arnold:

What I love about Red Giant Denoiser III is its simplicity. Very few knobs to twist and reasonably good results on a wide variety of footage.

Red Giant’s Denoiser III performed well with the Arnold footage cleaning up a majority of the noise with no sweat. I did notice it struggled a bit in the shadows and that seemed to be a recurring issue.


Neat Video Denoiser with Arnold:

Don’t be fooled by the website, this plugin is pretty much magic. I love how the fact you can use it in both AE and as an OFX plugin in Nuke or Fusion.

In this test, Neat Video did a fantastic job smoothing out the noise while maintaining texture detail.

Overall, Neat Video outperformed the competition and remains my go-to denoiser.


Arnold Denoiser Ranking:
  1. Neat Video
  2. Red Giant Denoiser III
  3. Noice
  4. NVIDIA Optix

Denoising Redshift Renders

Before using a denoiser, here is a RAW render straight out of Redshift.

Download Redshift Scene Files

Get the Redshift scene files by clicking on the button below.

GET REDSHIFT SCENE FILES 

Now let’s dive into the Redshift denoising results.


Nvidia Optix Denoiser with Redshift:

It’s not easy to get a grainy/noisy render in Redshift, so that was a challenge unto itself. You can quite effortlessly get clean results with this renderer, but hey, we had to give the denoisers something to work with.

Optix in Redshift is pretty much the same Optix as everywhere else. Trained on iRay renders in a secret lab and pushed out into the world. Great for stills, not so much for animation. Splotchy, unpredictable results and still quite noisy. Not great.


Altus Denoiser with Redshift:

So Altus has a standalone app that I’m sure has more bells and whistles to get more control, but for this test, I used the current Redshift version which has fewer controls than the stand alone but enough to work with. This denoiser also has the option of using “dual pass” which is sort of like doing twice the samples (according to the folks at Redshift).

I was assured that the single pass would be sufficient, but the dual pass would most likely produce better results. I tried both and saw little difference in my test, so I opted for the faster single pass method.

Given that Altus uses Redshift AOVs to hone its results I expected similar results as Autodesk’s Noice. Boy, I was wrong. Not sure what was happening with Altus, but nearly all of the detail in the statue’s shoulder and leg were completely obliterated.

It did a slightly better job at removing noise than Optix, but it’s inability to hang on to subtle texture detail makes this one a definite pass for me.


Red Giant Denoiser III with Redshift:

I’d say that Red Giant Denoiser performed slightly better in this test than during the Arnold run. I think this might be because the Redshift version of this scene ended up being marginally brighter and it’s the shadows that Denoiser III struggled with in previous tests.

Here Red Giant Denoiser III did well in both denoising and texture preservation. Nicely done Red Giant!


Neat Video Denoiser with Redshift:

Neat Video once again clobbered the built-in denoisers by effortlessly eliminating all the noise AND holding onto all the subtle texture details. All without AI, AOV’s, or CPU burning render times, and Neat Video is much cheaper than Red Giant Denoiser.

That’s another win for Neat Video.


Redshift Denoiser Ranking:
  1. Neat Video
  2. Red Giant Denoiser III
  3. NVIDIA Optix
  4. Altus

Summary:

I think it’s safe to say that the built-in denoisers, in spite of their robotic intelligence and use of AOVs, are no match for the tried and true 2D denoisers.

Optix AI has the most ground to make up here followed by Altus. I think Noice has potential if they can speed it up, and perhaps get it working in the IPR. Until then, I’ll stick with rendering out my undersampled GI and letting Neat Video repeatedly save the day.

Thanks to Pixel Plow‘s render farm for helping us get these results! Stay tuned for a follow-up with the Octane denoiser upon its release.

The post Denoiser Battle Royale: Testing Top Denoisers for Cinema 4D Renders appeared first on Greyscalegorilla.

PALOMA


A series of intimate vignettes are woven together by the memories and dreams of people in central Havana. Directed by Giovanni P. Autran 2016 New Orleans Film Festival – World Premiere 2017 Maryland Film Festival 2017 Marfa Film Festival 2017 Brooklyn Film Festival 2017 Boston International Film Festival 2017 Indie Grits Film Festival 2017 Mammoth Lakes Film Festival 2017 Woods Hole Film Festival 2017 New Hope Film Festival 2017 DOC LA Film Festival – Best Cinematography 2018 Picture Farm Film Festival With ROSAURA MUÑOS KARLA BASÍLIO JULIO ALIÁGE EDEL RAMÍREZ DP / Editor / Director GIOVANNI P. AUTRAN Colorist PATRICK DEVINE Music Supervisor MEGHAN CURRIER Sound Mix DAN ROSATO © 2018, Nomadic Films, LLC

Bohemian Rhapsody | Teaser Trailer [HD] | 20th Century FOX


Visit http://www.PutMeInBohemian.com for a chance to have your voice included in the film.

Bohemian Rhapsody is a foot-stomping celebration of Queen, their music and their extraordinary lead singer Freddie Mercury. Freddie defied stereotypes and shattered convention to become one of the most beloved entertainers on the planet. The film traces the meteoric rise of the band through their iconic songs and revolutionary sound. They reach unparalleled success, but in an unexpected turn Freddie, surrounded by darker influences, shuns Queen in pursuit of his solo career. Having suffered greatly without the collaboration of Queen, Freddie manages to reunite with his bandmates just in time for Live Aid. Facing a life-threatening illness, Freddie leads the band in one of the greatest performances in the history of rock music. Queen cements a legacy that continues to inspire outsiders, dreamers and music lovers to this day.

In Theaters November 2, 2018

Cast: Rami Malek, Lucy Boynton, Gwilym Lee, Ben Hardy, Joseph Mazzello, Aiden Gillen, Tom Hollander, and Mike Myers

Connect with Bohemian Rhapsody Online:
Visit the Bohemian Rhapsody WEBSITE: http://bohemianrhapsody.com
Like Bohemian Rhapsody on FACEBOOK: https://www.facebook.com/BohemianRhapsodyMovie
Follow Bohemian Rhapsody on TWITTER: https://twitter.com/BoRhapMovie
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#BohemianRhapsody

About 20th Century FOX:
Official YouTube Channel for 20th Century Fox Movies. Home of Avatar, Aliens, X-Men, Die Hard, Deadpool, Ice Age, Alvin and the Chipmunks, Rio, Peanuts, Maze Runner, Planet of the Apes, Wolverine and many more.

Connect with 20th Century FOX Online:
Visit the 20th Century FOX WEBSITE: http://bit.ly/FOXMovie
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Bohemian Rhapsody | Teaser Trailer [HD] | 20th Century FOX
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Driving mainstream adoption of blockchain with Jutta Steiner and Gavin Wood of Parity Technologies


Jutta Steiner and Gavin Wood of Parity Technologies discuss their roles in building Ethereum, the infrastructure they are currently building to drive mainstream adoption of blockchain, and their visions for the future of the space

An Introduction to Ring Jacket at The Armoury


Our founders, Mark Cho and Alan See, give a brief history of Ring Jacket and break down the unique models The Armoury has to offer.

Miramare


Animated Short by Michaela Müller Technique: Paint on Glass Duration: 8 min Produced at Academy of Fine Arts, University of Zagreb, Croatia, 2009, (HR/CH) Animation: Michaela Müller Sound Design: Fa Ventilato, Michaela Müller Music: Fa Ventilato Synopsis: A look at life on the Mediterranean borders of Europe, where tourists try to relax while immigrants struggle to get a chance for a better life. International Premiere: Cannes Film Festival 2010, Selection Cinéfondation Awards: Swiss Film Award Quartz 2011, Best Animation, Lucerne, Switzerland Jury Grand Prix, Animateka International Animation Film Festival 2010, Ljubljana, Slowenia 3 Months Sponsorship at Quartier21/MQ 2011, Tricky Women Film Festival, Vienna, Austria Grand Prix European Student Film, Holland Animation Festival 2010, Utrecht, NE Centaur for Best Debut Film, Message to Man Film Festival 2010, St.Petersburg, Russia Best Animated Film, International Documentary and Short Film Festival 2010, Ismailia, Egypt Special Jury Award, International Izmir Animation Festival 2011, Turkey Jury Award for 2D Animation, International Animation Festival Banja Luka, 2011, BIH Taurus Studios Award for Best (Swiss) Soundtrack Animatou, 2010, Geneva, Switzerland First Prize, 42th Revue of Croatian Film and Video, Samobor, Croatia, 2010 Best Graduation Film, Reanimania 2010, Yerevan, Armenia Best Swiss Film, Fantoche 2010, Baden, Switzerland Best Croatian Film, Tabor Film Festival 2010, Zabok, Croatia Spirit Award for Animation, Brooklyn International Film Festival 2010, New York, USA Octavian for Best Animation, 19th Days of Croatian Film 2010, Zagreb, Croatia Special Mention of Filmcritics, 19th Days of Croatian Film 2010, Zagreb, Croatia Bronze Medal, Unica Film Festival 2011, Luxembourg Best Student Animation, Festival of Croatian Animation 2010, Zagreb, Croatia website: http://www.michaelamuller.com

iPhone People Talking Pixel _ Kelly Anna talks Camera


Working in collaboration with Google Creative Lab and Anyways Creative, I Designed, Directed and Animated this spot as part of the ‘iPhone People Talking Pixel’ campaign for the Pixel 2 phone. Agency: Google Creative Lab Production: Anyways Creative Watch the other films >> youtu.be/dXGmLwglrwM