Mifa gears up for it’s biggest event yet with big extensions and expansive slate of events

The Annecy International Animation Film Festival and its Market (Mifa) has announced an extensive set of market offerings and activities, ahead of the 2019 Annecy Film Festival in France next month.

According to the organizers, the 2019 Mifa is on the verge of being the biggest in history, and will include an expanded market, a 1500m² platform, more than twice its size last year, with a conference room by the lake, a bigger VR area, and a private Mifa beach.

Following are the features that the 2019 Mifa will present:

Gap Financing: Meet the Producers: Mifa provides support to feature film producers in the final stages of development or in production with at least 85 per cent of their budget secured by offering them the chance to find new partners through targeted meetings.

Buyers’ Club: set up in a new dedicated area specifically for buyers to provide them with what they need for meetings and to make it easy to view video content.

A bigger and better VR area: twice the surface area reserved for studios and companies presenting their latest technological inventions as well as plenty of space to view and experience XR, with no less than 200m² available.

Pitching – Territory Focus: in addition to the Industry – Territory Focus showcasing a country’s or region’s industry, these sessions offer the chance to discover new talent through presentations about current projects in development.

In the spotlight this year, Japan will arrive in force with a 214m² booth.

Nora Twomey is the guest of honor for the third edition of Mifa Campus. Following Guillermo del Toro and Richard Williams, Twomey will present on Tuesday, 11 June 2019 at 9:00am.

Besides, Mifa will also run a recruitment drive from 11 to 14 June 2019 and some of the notable recruiters present will be Netflix, DreamWall, Jam Media, Zeilt Studio, Laika and Unit Image.

Mifa pitches will run from 12 to 13 June 2019 and its divided into five categories: Feature films/Short films/TV series or specials/Interactive and transmedia creations/animation without borders.

Other essentials at the event include TV channel press conferences, demo sessions and market screenings among others.

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Scuf Gaming unveils gaming cotroller to support modern gaming on Xbox One, PC and mobile

Scuf Gaming, innovator and creator of gaming controllers, has released SCUF Prestige a controller for Xbox One, PC and Mobile (Android) an essential tool for supporting modern day gaming.

The brand claims that the new offering unprecedented comfort and customisation, the Prestige incorporates all the innovative features you would expect from a SCUF controller, along with an embedded lithium-ion battery, interchangeable faceplate, and integrated high-performance grip. The SCUF Prestige is a continuation of Scuf’s long-running relationship with Microsoft, which licensed Scuf Gaming’s intellectual property when it built the Xbox One Elite controller in 2015, and also named SCUF as the exclusive Xbox 3rd party controller partner for professional gaming.

“We created the category for high-performance gaming controllers almost a decade ago, and our vision was for all controllers of the future to include back functions and trigger control mechanisms.Fast forward to where we are today, it is very humbling to see how large the professional gaming controller market and esports industry have become. With SCUF Prestige, we’ve not only built on our institutional knowledge but have listened to the Xbox community and incorporated new features to deliver what we believe is the best Xbox controller experience to date,” said Scuf Gaming founder and CEO Duncan Ironmonger.

The SCUF Prestige builds on the patented technologies introduced by Scuf Gaming: replaceable ergonomic back paddles, adjustable hair triggers, magnetic remapping of controls, quick shift trigger stops, and interchangeable thumbsticks that allow gamers to match gameplay to their personal style.

In addition, each SCUF Prestige features:

  • Powerful lithium-ion battery that provides up to 30 hours of playtime on a full charge
  • Removable faceplate for effortless controller customization and thumbstick configuration
  • Weight of just 262 grams, making it among the lightest high-performance controllers on the market
  • High-grade, rubberized grip, delivering unprecedented non-slip comfort
  • Mechanical hair trigger fine-tuning and redesigned quick-shift trigger stop system
  • Bluetooth connectivity, ensuring wireless compatibility with Xbox One, PC, and Mobile

“In today’s world of casual and competitive gaming, increased hand use is essential, whether it’s in one-on-one battle royale combat, or taking the lead on the last lap in Forza,” added Ironmonger.

Handcrafted and player-tested in the United States and United Kingdom, each SCUF Prestige is packaged with two additional thumbsticks, a 10-foot braided micro-USB cable, electromagnetic remapping key, and a SCUF key for hair-trigger tuning. Available for pre-order, starting at $159.99 on Scuf Gaming official site. Pre-orders will ship within 30 days from the date of purchase.

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VIEW 2019 announces first set of speakers which includes ‘How to Train Your Dragon’s’ Dean DeBlois

Dean DeBlois

Dean DeBlois, writer, director and executive producer of this year’s How to Train Your Dragon: The Hidden World, and PUBG Corporation CEO Changhan (CH) Kim, will give keynote addresses and are the first conference speakers announced by director Maria Elena Gutierrez for the curated 2019 symposium. Speakers include directors, studio heads, animators, game developers, visual effects artists and inventors who create live-action films, animated films, games, and virtual reality.

“I’m excited to reveal a stellar group of speakers who are the top professionals in their fields. I know they will educate, collaborate with, and inspire our attendees. I look forward to welcoming them to Torino and to our VIEW Conference community,” Gutierrez says.

DeBlois has been nominated for two Academy Awards, a BAFTA award and won a Golden Globe Award for How to Train Your Dragon 2.

Keynote speaker CH Kim is the CEO of PUBG Corporation, known for its successful online multiplayer game Playerunknown’s Battlegrounds (PUBG), which pioneered and revolutionised the battle royale genre in gaming. PUBG holds multiple Guinness World Records, in addition to various industry accolades and awards, including game of the year at the Steam Awards 2018 and best multiplayer game at The Game Awards 2017.

Joining these two keynote speakers at the conference are:

National Film Board of Canada’s Animation Studio studio head and executive producer Michael Fukushima, who has received multiple awards for his own animated short films and now leads a studio that has produced many award winning animators and directors, including Oscar-winners Torill Kove, Chris Landreth, and Alison Snowden and David Fine.

Sony Pictures Imageworks visual effects supervisor Danny Dimian, who led the artists who created the groundbreaking animated feature Spider-Man: Into the Spider-Verse. The film won over awards, including an Oscar for best animated feature, seven Annies, a BAFTA award, four VES awards and a Golden Globe.

Pixar Animation Studios global technology supervisor William Reeves, was one of the founding members of Pixar. He invented the first motion blur algorithm and methods to simulate particle motion in CGI.  He has received two Academy SciTech awards – one for Pixar’s animation system and the other for particle systems. He won an Oscar for best animated short film (Tin Toy) and an Oscar nomination for the animated short film Luxo, Jr.

Google VR senior staff engineer, and adjunct research professor at USC computer science and USC ICT graphics lab Paul Debevec is best known for his work in utilising the light stages his research team constructed to find and capture the reflectance field over a human face, for high dynamic range imaging and image-based modeling and rendering. Techniques based on his work have been used in many major feature films.

Jan-Bart van Beek oversees the art and animation quality of all Guerilla projects. He was lead artist on Killzone and art director on Killzone 2. For his work as art director and originator of Horizon Zero Dawn, he received a BAFTA Award in 2018. He also has a VES nomination for outstanding real-time visuals for the video game Killzone: Shadow Fall.

Nordeus co-founder, partner, and chief creative officer Milan Jovovic led the Serbian studio’s debut game, Top Eleven Football Manager, a free-to-play social football management simulation game. Nordeus is an independent mobile game developer headquartered in Belgrade.

Rovio’s Stockholm Sweden studio art director Jack M. Gilson, a mobile game artist. Gilson began working in games when he was 15.  Prior to Rovio, he was a lead artist and senior technical artist at Wooga.

The international VIEW Conference, Italy’s premiere event for computer graphics, interactive and immersive storytelling, animation, visual effects, games, and VR, AR, and mixed reality, brings top professionals from those fields to the beautiful baroque city of Torino, Italy for a week of talks, presentations, workshops, B2Bs, and recruitment.

This year’s conference takes place from 21 to 25 October in our exciting new OGR venue.

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Netflix picks up an animated feature and African love story from Cannes

Netflix has announced to have acquired two winners from Cannes Film Festival – an animated feature titled, I Lost My Body which won the Nespresso Grand Prize during the International Critics’ Week section at Cannes and Grand Prix winner, Atlantics.

The synopsis goes like:

A cut-off hand escapes from a dissection lab with one crucial goal: to get back to its body. As it scrambles through the pitfalls of Paris, it remembers its life with the young man it was once attached to… until they met Gabrielle.

Besides that, Netflix has also taken up Cannes’ Grand Prix winner, Atlantics, a complicated African love story set in Dakar. The feature is directed by French movie maker Mati Diop, who became the first black female to win a directorship award at Cannes in the festival’s history.

Though Netflix hasn’t announced when both these flicks will start streaming on the platform, Netflix has the rights to air both worldwide except China, Benelux, Switzerland, Russia and France for Atlantics, and China, Benelux, Turkey and France for I Lost My Body.

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Disney India donates 20 million to support those impacted by cyclone Fani in Odisha

Disney India today donated INR 20 million to aid relief and recovery efforts to areas impacted by cyclone Fani in Odisha, India. The donation will support disaster response and provide assistance to those in need through Save the Children in India.

“Our hearts go out to those affected by this severe cyclonic storm Fani. The families and communities impacted by this devastating calamity need our support as they begin to rebuild. “Through our contribution, we hope to help the families affected as they recover from this cyclone,” said Star and Disney India country manager Sanjay Gupta in a statement.

With this aid, Save the Children in India will provide affected families with critical shelter, basic needs and also work in cyclone shelters and temporary camps.

Disney in India and its affiliate companies have always been forthcoming in providing help and support to those affected by natural disasters. In August 2018, Disney and Star India came forward to extend support during Kerala floods.

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DC Universe Online game coming to Nintendo Switch

Daybreak Games announced that the free-to-play massively multiplayer online super hero game, DC UniverseOnline (DCUO) is coming this summer to Nintendo Switch.

Currently available for PlayStation 4, Xbox One, and Windows PC, DCUO will allow players to adventure through exhilarating stories, travel to iconic DC locations, and meet over 300 DC characters with handheld mode and TV mode options on Nintendo Switch.

“Bringing such a massive online game to Nintendo Switch has been a dream come true. “As soon as the Nintendo Switch released, the development team couldn’t help but wonder, what if…? Long story short, we are so excited for players to take their DC experience wherever they go,” said DC Universe Online creative director  SJ Mueller.

DC Universe Online allows players to channel their inner hero or villain by creating a unique, customisable character with a variety of superpowers. Players will experience thrilling, fast-paced battles alongside and against DC characters including Batman, Wonder Woman, Superman, The Joker, and more. Fans explore immersive, story-driven adventures in Gotham City, Metropolis, Titans Island, Themyscira, Atlantis and many other famous DC locations.

 

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Sony YAY! kick-starts its 124 city van activation this summer

With summer vacations heating up across the country, Sony YAY! aims to take the fun and ‘masti’ a notch higher! The kids channel has announced a massive 124 city van activation to amplify its on-ground engagement with kids.

The van activation promises a fun-filled time for young ones with exciting show themed games and a host of other activities. In one of the largest canter activations being undertaken by the channel, the activity will give kids an opportunity to get the YAY-experience – up-close and personal. With specially designed vans set to give everyone the reel-to-real experience, Sony YAY! is going all out to transform its pit-stops into YAY-zones.

Kids can experience their favourite Honey-Bunny’s banter and camaraderie to the adventures of KickO in his unique style. A gaming zone with tabs will also allow kids a chance to “be” their favorite superhero Kicko through the brand new KickO & Super Speedo mobile game. Young fans will get to slay villains, use the uber-cool watch and zip-around Suncity in the gadget-filled supercar, Super Speedo! And that’s not all! They’ll get an opportunity to grab tons of Sony YAY! branded goodies up and take home some fun-tastic memorabilia.

The vans will halt and engage with young audiences at prominent locations in cities across Maharashtra, Uttar Pradesh, Gujarat, Rajasthan, Andhra Pradesh, Punjab, Tamil Nadu and West Bengal.

While Sony YAY!’s viewership is on the rise with the launch of new offerings, a 360-degree marketing plan is making the channel’s presence felt more.

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‘One Piece’ shows a frightening Shirahoshi Struggle

One Piece’s Reverie arc is focusing on expanding the lore of the series’ universe. Fans are getting a chance to look at regions like the Holy Land of Mariejois, and more importantly, have finally been able to glimpse at the dark underbelly of the gods of this world.

Giving a window into an even sinister side of the Celestial Dragons than ever before, Princess Shirahoshi is put in a difficult situation in which she is almost held hostage by one while the other royals are forced to watch.

Eiichiro Oda’s One Piece first began serialization in Shueisha’s Weekly Shonen Jump in 1997. It has since been collected into over 80 volumes, and has been a critical and commercial success worldwide with many of the volumes breaking printing records in Japan. The manga has even set a Guinness World Record for the most copies published for the same comic book by a single author and is the best-selling manga series worldwide with over 430 million copies sold. The series still ranked number one in manga sales in 2018, which surprised fans of major new entries.

It’s disclosed that Charlos is the one who was zooming in to look at Shirahoshi with binoculars when she initially entered the Holy Land, and he shows up with a large helper and they force her to the ground.

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‘Aladdin’ earns it big at the box-office over the weekend!

Disney’s live-action remake Aladdin has earned an estimated $86.1 million over the weekend and is expected to bring in $105 million by the Memorial Day. The film has taken in $207 million worldwide.

The recent live-action entry from Disney, has become the third highest domestic opening of the year after Avengers: Endgame ($357.1 million) and Captain Marvel ($153.4 million). With Aladdin, Disney has retained its spot at the top for last four weeks now after 26 April. Endgame remained at the top for three weeks straight.

Aladdin was released across 4,476 screens, the widest ever for Disney around the Memorial Day Weekend. On the contrary to the box-office numbers, the film has received mixed reviews. It doesn’t need to mention that Aladdin is far from being perfect critically. And on the whole, the remake seems a little redundant.

But what stands out in this Disney live-action remake is its treatment. A story that’s so well known and has been a classic in the animation history, deserves to be at par with its original. The film brings back the musical charm of the Disney tales. The trailer seemed a little cheesy and average, but surprisingly the film is executed brilliantly with all its splashing hues and happiness spread all along.

Now, it’s a matter of time to see if Aladdin can maintain its position, given some big titles like Godzilla: King of the Monsters are about to enter the space.

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‘League Of Legends Esports’ to debut premium viewing experience

League of Legends Esports has announced Pro View, a new premium viewing experience that will be available for the Summer Split of the LCS (League Championship Series) and LEC (League European Championship).

Pro View will allow fans to spectate the individual players of their choice during competitive League of Legends matches. Additional features within the Pro View Package include:

Multiview: Watch up to four synchronised streams (POV or main event) at once during live games and VODs
Advanced Timeline: Kills, tower takedowns and other big plays are marked right on the timeline, and clicking a marker jumps to that moment in the game
Watch With Friends: Share a personalised Pro View URL to synchronise your timeline with friends


“It represent our commitment to growing the viewing experience of our sport into a deeper and more engaging experience. “It is critical that as our sport grows, teams and players around the world share in our success,” said Esports Digital product manager Luke Cudney.

Pro View will be available for purchase for $14.99 (LCS), €14.99 (LEC), or $19.99 (LCS & LEC) through the official site of League of Legends Esports, the viewing destination built and operated by League of Legends publisher, Riot Games. Revenue from Pro View will be shared with partnered teams competing in the leagues.

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