Cosmos-Maya launches massively popular ‘Inspector Chingum’ on Disney’s Hungama TV

Summer has come early for millions of kids in India. Cosmos-Maya has launched Inspector Chingum, an eponymous spin-off of the popular Motu Patlu franchise on TV.

The show was launched on Amazon Prime Video last summer and has been doing well on the platform. Disney has therefore been successful in leveraging the placement of the show.

The very popular Inspector Chingum is one of the characters from Cosmos-Maya’s Motu Patlu and has been featured in more than 400 episodes of the series. Kids have loved him for seven years and now he has his own show. This 52 episode series will have a 22-minute run time for each episode.

Founded by internationally acclaimed Indian filmmakers Ketan Mehta and Deepa Sahi, Cosmos-Maya is a Singapore and India based Animation Company that produces high-quality 3D as well as 2D animation content. KKR backed Emerald Media, a Pan-Asia platform established by the leading global investment firm, for investments in the media and entertainment sector, has a controlling stake in Cosmos-Maya.

Chingum, inspired by Superstar Rajinikanth, has a heart of gold, helps everyone in need and carries out his duties with immense diligence. His misadventures make the character both comical and action-oriented.

Each episode of the series will feature funky rap songs by Baba Sehgal, one of the pioneers of Indian rap. Cosmos-Maya has also acquired from T-series, the rights to some of Bollywood’s popular dance numbers like Lungi Dance and Hudd Hudd Dabangg.

Speaking on the development, Anish Mehta, CEO Cosmos Maya said, “The show boasts of a never seen before animation style. We have pushed the envelope of 3D animation quality with Inspector Chingum. Kids in the 200 million odd TV households are in for a real treat this summer.”

Suhas Kadav, Chief Creative Officer, Cosmos-Maya and creator of the show added, “Inspector Chingum has a very lovable persona and is one of the most popular characters on Motu Patlu. He exudes charm, is comical and goes about fighting crime. These are just some of the things that make his character very aspirational and endearing.”

Fans of the character can watch the show on Disney’s Hungama TV 29 April onwards.

 

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Hoho and JLI to co-produce animated preschool series ‘Juana la Iguana’

Hoho Entertainment will join forces with JLI to co-develop and co-produce a brand-new animated preschool series based on the Latin heritage brand Juana la Iguana.

In the new series, Juana becomes mentor and guide to youngsters Amazonas and Miguel. She leads them on exciting adventures as they discover the magic and wonder of Estrella Island. Juana shows the kids that kindness and compassion are the problem-solving tools needed to overcome any difficulty.

Helen Howells and Oliver Ellis, joint managing directors, Hoho Entertainment, commented, “We are thrilled to be working with JLI to bring their delightful creation to a whole new global audience. Juana is a unique and lovable character whose values of kindness and compassion are as important now as when she first appeared.”

Gilinski added, “We are so excited to be creating a new narrative for Juana la Iguana and to be able to share our vision of building a better world one child at a time with the good people at Hoho.”

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Viacom18 appoints Gourav Rakshit as COO, Viacom18 Digital Ventures

Viacom18, today, announced the appointment of Gourav Rakshit as COO – Viacom18 Digital Ventures. He will be joining the organization in May 2019 and will be reporting to Sudhanshu Vats, Group CEO & MD, Viacom18.

Viacom18 Digital Ventures COO Gourav Rakshit

“Our digital foray has grown exponentially since its inception three years back, with the sharply segmented businesses – the ad led model, the international business and the soon-to-be-launched subscription based VOOT Kids service”, said, Viacom18 Group CEO & MD Sudhanshu Vats. Adding further he said, “As we unlock business value, Gourav, with an in-depth understanding of digital disruption and a proven track record of envisioning subscription growth, is the right person to lead our talented teams across the Digital Ventures portfolio.”

A University of Rochester and IIM Ahmedabad alumnus, Gourav is currently serving as the President and CEO of People Group that owns and operates Shaadi.com. Over the course of 11 years at Shaadi.com, he has been instrumental in building one of India’s most iconic brands and a robust consumer subscription play, while delivering one of the few profitable P&Ls in the Indian internet ecosystem.

With over two decades of experience in Consumer Technology, IT and FMCG sectors, Gourav started his career with Nestle and took two more stops – Planetasia and Infosys Consulting – before joining People Group. At Planetasia, he had his first brush with the media & tech industry, and at Infosys, he successfully led consulting engagements for diverse consumer organizations including Apple, Wells Fargo and Safeway.

 

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Indian cooking games developer Cympl Studio is aiming 10 million monthly active users by 2019 end

Inevitably video games increase motivation and engagement in players irrespective of age. Today an amazing add-on in the mobile gaming genre is becoming popular is casual gaming. This is not only targeting gamers but also targeting people who have never played video games.

The technology of smartphones and tablets has allowed for the widening reach of new titles, new players and new studios. These casual games are often beautifully illustrated, clever, innovative, and fun to play. The dream of starting a game studio becomes more feasible for brands thus many are following the same footsteps. Taking the example of Cympl Studio, which was founded in April 2016 by the co-founding duo, Ratikant Behera and Rituraj Behera, has made a remarkable impact in the Indian casual gaming market with its casual cooking games.

Speaking with AnimationXpress  Cympl Studio co-founder Rituraj Behera shared how he initiated his journey of a game developer. He expressed “ I was already into game development since 2013 in Medha Edutainment, which was an association with another partner. After gaining about three years of experience in the industry, I decided to take my own direction. That is when Cympl Studio was born!”

Currently, Cympl Studio is run by 65 members and are aiming to hire more. It has recently launched a new game Masala Madness, a game around cooking Indian street food. When asked about the inspiration behind making such game he said “Food has always been an integral part of the Indian culture and also something that we have been proud of as a nation. Indian food is also savoured worldwide. We, therefore, wanted to make a game that showcases the variety of Indian street food and expresses the love for Indian food, by travelling around the world to serve all the different varieties.”

Cympl’s Masala Madness is the second cooking game in a row after Masala Express. Masala Express, a cooking game showcasing Indian authentic cuisines, has Indian setting which is more of a third person click-based gameplay. However, for Masala Madness the gameplay is more first-person style, where one feels like they are cooking street food from all over India in an interesting manner and serving quickly to customers who are from all over the world. When asked about why they are publishing cooking games in a row; Behera replied that Masala Express acquired “a huge success and is still doing very well in the market. We realised that most of our audiences are fans of cooking games and we thought another cooking game would help retain our players.”

With the cooking games, they are targeting mainly female audience between 18 and 45 years. In Masala Madness Cympl has introduced multiple meta-features like boosters, recipe book and souvenirs along with many other upcoming features like social, guilds and many more. Though the game is similar to the game Cooking Fever, within 10 days the new title has received a commendable response. It acquired the top six trending position of the casual game on Google Play India, top 33 grossing casual game and top 40 top free casual games.

With this chain of cooking games, Cympl wants “to make strong inroads in the Indian mobile gaming market and since the games have a global quality and appeal it also gets decent installs from the worldwide market as well. But worldwide exposure is more like a cherry on top for us rather than a primary focus.”

India’s growth in the gaming sector is promising but somewhere the industry prospect is still challenging. As per him, “talent in India is still new to game development compared to our western counterparts. Therefore, finding a perfect combination of passion, deep understanding of gaming and the right skill sets for the role is extremely challenging and can create issues when trying to scale the company.”

Currently Cympl’s Masala Express is mostly in the maintenance phase and performing Live Ops to maintain the DAUs and revenues. However, Masala Madness which went live on 10 April 2019 and has already gained a lot of traction from the Indian market. Apart from that the studio is currently working on two projects which they didn’t reveal much about but has shared a hint that most probably one of their games will be an IP partnership with an Indian celebrity.

As he believes that gaming studios should focus both on creating IPs and also leveraging the reach of popular IPs for making their games successful. Says he “IPs in no way guarantee success, as eventually, the game needs to be fun enough for people to stick around and eventually pay. But they definitely work well as a marketing tool to ensure that if the game has strong KPIs then it is a guaranteed success. On the other side, creating one’s own IPs is no doubt tough, but is equally rewarding at the end of the day when you pull it off. But one also needs to understand the science behind most successful IPs so that a similar approach can be taken for making your IPs popular as well.”

Speaking on where the market will be in the next five years he shared, “India will have a massive market opportunity in the next five years in the casual space which has most gamers. As per Google, we will reach over 600 million active users with smartphones and access to the internet.”

For 2019 the studio is planning to increase the employee count to 100 members with four of their games on LiveOps with a strong publishing team. They are exploring plans to work as a publisher for those who want to release their casual mobile games for the Indian market. They are also aiming for 10 million monthly active users with four live casual games by 2019.

Speaking on the success mantra he added that “a developer should never compromise on quality, choose the right genre and the theme of the game is crucial and tweak the game and monetisation to suit the target market is the key to success.”

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Slack // Frontiers Conference Intro

Showcase: Beeple and the FITC Toronto 2019 Titles

In this Motionographer Showcase, we take a look at Beeple’s amazing new opening titles for FITC Toronto. Be sure to check it out, you won’t want to miss this one!

Toonz announces the list of masters for the 20th Animation Masters Summit

The 20th Animation Masters Summit is special in every way for Toonz Media. The two day glorious event taking place on 3 and 4 May 2019 is held in the serene Park centre, Technopark Campus in Trivandrum. This year will see a line-up of renowned speakers from the animation industry. FICCI chairman for animation, VFX, gaming and comics Ashish Kulkarni will also grace the much awaited event. The audience will also see representations from the Media Entertainment Skill Council of India.

The masters for the 20th Animation Masters Summit include animation professionals Prof. Raman Lal Mistry, VIACOM 18 head of content Anu Sikka, Indian Visual Effects Supervisor V Srinivas Mohan, Vaanarsena Studios Vivek Ram, Discovery Kids head Uttam Pal Singh, Gummybear International CEO Christian Schneider, director/ creator Peter Dodd, GoldieBlox founder and CEO Debra Sterling, Indian screenwriter, lyricist, actor and film-maker Mayur Puri.

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Career in a Year