Welcome to The Last Bookstore


This short documentary focuses on the life of Josh Spencer, owner and operator of “The Last Bookstore”, located in Downtown Los Angeles. Against the closure of massive bookstore chains and the rise of eReaders, Josh has been able to create a local resurgence of the printed word. We explore his life as a father, husband, small business owner, and paraplegic, as well as the store’s magnetic attraction of the community.

for Victor Perkins

DÉCORUMS – For V.F. Perkins


#vfperkins (see also the tribute here: http://filmstudiesforfree.blogspot.com/2016/07/for-all-to-see-and-to-see-sense-of-in.html) A video tribute about delicate moments of (decorous) choice that reworks a much loved paragraph from the truly remarkable writing of film critic and scholar V.F. Perkins (1936-July 15, 2016): “A justly famous scene in LA RÈGLE DU JEU (The Rules of the Game, 1939) gains much of its effect from Renoir’s use of décor. At the start of a country house party, the aristocratic hostess, Christine, is obliged to confront the gossip surrounding her relationship with a young aviator. André Jurieu. She does this by introducing him to her other guests as a group with a speech in praise of pure friendship. The scene is set in the château’s entrance hall and the décor is a perfectly credible arrangement of doors, pillars and open space. But Renoir’s disposition of his actors and camera turns the space into a theatrical arena as Christine takes André ‘centre stage’ to present him to the others, grouped at a little distance to constitute the audience, while her husband and his friend look on anxiously and at last proudly from ‘the wings’. The sense of Christine’s performance as one governed by strict rules, where a wrong move threatens disaster, emerges from another visual parallel that the décor permits: the camera sees the floor, with Christine and André moving across its black-and-white marble tiles, as a chess-board. The power of the scene largely derives from the tension between Christine’s nervously awkward sincerity and the demand implied by the theatre/chess-game image for the precise execution of a delicate manoeuvre.” QUOTATION: V.F. Perkins, ‘Moments of Choice’, First published in THE MOVIE, no. 58 (Orbis Publishing, 1981) Reprinted in ROUGE, 9, 2006. Online at: http://www.rouge.com.au/9/moments_choice.html FILM IMAGES: LA RÈGLE DU JEU (Jean Renoir, 1939) MUSIC: ‘No Sudden Movements’ by rui, Shared at the Free Music Archive under a Creative Commons Attribution 4.0 International License. Online at: http://freemusicarchive.org/music/rui/La_pluie_de_ltre/rui_-_La_pluie_de_ltre_-_07_No_sudden_movements VIDEO: Catherine Grant, 2016 FOR STUDY PURPOSES ONLY

Absorbing the Unobserved – a tribute to V.F. Perkins


A video tribute to the great film critic V.F. Perkins (1936 – 2016). Part of the tribute on Film Studies for Free: “For all to see, and to see the sense of: In Memory of V. F. Perkins..” filmstudiesforfree.blogspot.com/2016/07/for-all-to-see-and-to-see-sense-of-in.html) ‘Films are constructed so as to address our minds in the knowledge that mind is much faster and more comprehensively perceptive than intellect.’ (‘Must we say what they mean?’, Movie, No. 34/35, (Winter 1990), pp. 6) Thanks Catherine Grant and Alex Clayton for their generous suggestions. #vfperkins

Lee Gamble — 004 (UIQINV001)


A1 from :
Lee Gamble — Chain Kinematics EP (UIQ Inversions 001)
http://u-i-q.org

Video: Dave Gaskarth
http://www.cyrk.org

Lee Gamble — For Infernomatics (UIQINV001)


A2 from :
Lee Gamble — Chain Kinematics EP (UIQ Inversions 001)
http://u-i-q.org

HD: https://vimeo.com/155243094

Video: Dave Gaskarth
http://www.cyrk.org

Lanark Artefax — Glasz (UIQ0005)


Lanark Artefax — Glasz EP (UIQ0005)
12″ / Download available from — http://u-i-q.org/releases/glasz

Graphics — Dave Gaskarth

ZULI — Robotic Jabs in 4D (UIQ0002)


ZULI – Bionic Ahmed (UIQ0002)

12″ + Automatic DL available here – u-i-q.org

Video Loop: Dave Gaskarth

''Darling'' – Max Fells' Della Robbia Orchestra (1921)


Dance music, from before the 1920s started “roaring”. Issued on Edison Records. Combined with early 20s photographs from January 1923 edition of “Kodakery”. Audio from the UCSB Cylinder Audio Archive.

Deluxe’s Iloura puts the ‘Ghosts’ in Ghostbusters

Ghosts in the house can be horrifying or deliberately funny. The recent Ghostbusters movie which released on 15 July had both these elements. And these elements were amplified as The Iloura team completed 500 shots for the film creating the CGI ghosts.

Led by Iloura VFX supervisors Glenn Melenhorst and Andrew Hellen and Iloura VFX producers Ineke Majoor and Jeannette Manifold, the feature was coloured by Jill Bodganowicz at Deluxe’s Culver City, CA facility. Iloura’s slate of work focused on look development for and creation of ghostly characters.

Sony Studios’ VFX supervisor for the film, Pete Travers said, “Iloura played such a strong role in the design of our ghosts. From the first test in pre-production which they hit out of the park, everything Iloura produced was not only of extremely high quality, but had such a strong aspect of creative design, in ways that we hadn’t asked or expressed. They went the extra mile, and it always paid off from our vantage point. Glenn and his team made it easy on us, defining the look of our ghostly beings like Gertrude, the Rock Concert Ghost and the Mirror Ghouls.”

Ghostbusters 1

In a pre-production test, potential VFX vendors were required to produce an animated ghost based on what they thought the characters should look like. Melenhorst said, “The brief allowed us quite a bit of flexibility, and we developed some designs that evoked a creepy, ethereal look and feel, but still had enough charm and personality to work for the comedic aspects of the film.”

For Gertrude, a live-action/CG hybrid (sometimes full CG) who ‘lives’ in the library, artists built a skeletal system, designed and added her clothes and lower body, and finished with a celestial aura. Production employed a technique of strapping the actors in LED lighting which threw a soft light both onto the actors as well as the set, which required artists to integrate her seamlessly into the plate. They also transformed her from ethereal beauty to skeletal ectoplasm-spewing-monster.

Another Iloura creation was the band of Mirror Ghouls.

The filmmakers envisioned them as decomposed creatures recessed in a dark world who take on a suggestive form from afar, but become more legible as they approach the mirror surface and try to escape. To achieve this, Iloura’s artists developed a number of looks for the translucent creatures from the recessed world, as well as more creepy, human-like forms that appear close to the surface. Cooler shading and lighting tones were utilised behind the glass, which shifted to warmer tones as the ghouls approach the surface; a technique that helped inform the audience of their other-worldly environment and their relationship to ours. As the ghouls eventually smash through the mirrors and take on vaporous ethereal forms, CG warping and reflective bows were added to the mirror surfaces, as well as practical and CG smashed glass to support the physicality of the event. This kind of seamless transition was key to audience acceptance in this film as ghosts and ghouls frequently metamorphose from one form to another.

Ghostbusters 3

Mayhem, a large and ominous all-CG ghost who inhabits a concert stadium and appears as part of a heavy metal stage show, was another Illoura creation. He needed to retain a ghostly, translucent look, but with subtle real-world detail such as skin texture and hair which needed to float and move as he flew through the air. An internal glow dubbed a “jelly pass” was added to give him an inner ghostly glow on top of his skeleton and muscle system. In some of the more complex shots, the dry-ice aura and vapour effects needed to interact with the concert crowd and the main actors to bring more believability to the scene. Further work to this sequence included CG beams, sparks and lightning from the actors guns, crowd enhancements and associated integration between the live-action plates and the CG work. Other characters completed by Iloura include ghost rats and the Show Ghost featured in a sequence with Bill Murray’s character.

Sony Studios’ VFX producer, Sean Santiago said, “I knew that when Iloura said they could do something they would, and they would exceed expectations, and despite the many curveballs thrown their way, Iloura continued to deliver quality work.”

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