Time to build tools.
Posted in: AnimationAnd here’s a talk I did one month later at dotJS.
For this one I only had 20 minutes and I had to be sharp. So rehearsing was required again.
[youtube http://www.youtube.com/watch?v=NLORWry8F5Y&w=350&h=250]
Oh, and no… that’s not my laptop. Not really a fan of stickers on laptops 😛
WebGL Podcast – Episode 3
Posted in: AnimationAnd yet another interview… this one is in spanish though.
http://mosaic.uoc.edu/2013/02/27/ricardo-cabello/
Real-time Rendering
Posted in: AnimationAlmost forgot about this one. I feel like maybe I’m repeating myself too much on these interviews…
http://www.realtimerendering.com/blog/interview-with-three-js-creator/
The video for the talk I did last November in Manila about frame.js has just been published.
[youtube http://www.youtube.com/watch?v=n4Av-ClXCYU&w=350&h=250]
John Lasseter’s CalArts Commencement Speech
Posted in: cal arts, commencement speech, General, graduation, inspiration, john lasseter, pixarIt’s that time of year again. Wide-eyed kids march into the workforce, hungry to take a bite of the industry pie. The day is graduation day. Graduates from all around, boldly wielding their Wacom tablets and unsoiled dreams, make the long-awaited transition from student to professional. We’ve all been there. Even John Lasseter. Here’s his two-cents on what you need to not only prosper, but stay inspired.
Listen and learn.
JohnnyExpress
Posted in: cg, character, Cute, funny, General, short film, spaceIf you’re in need a good chuckle, take five minutes to watch the lovingly crafted “JohnnyExpress,” the latest short from Korea-based Alfred Imageworks.
Michael Langan: Hundred Waters “Cavity”
Posted in: black and white, Experimental, General, light, music video, surrealMichael Langan’s music video for Hundred Waters’ “Cavity” features the filmmaker’s trademark penchant for playing with multiplicity and repetition.
What begins as a deceptively simple pillar of light hovering over a nighttime desert evolves into a series of hypnotic visual echoes, as Langan sculpts forms with topographic light.
Entranced by the alien landscapes, I found myself oscillating between two states of mind: 1) wondering how the hell he pulled everything off, and 2) not caring at all.
From Langan:
We used a single flashlight drawn over the landscape hundreds of times to create the lighting effects for “Cavity.” The sliver of light on Nicole’s face involves a projector and a motorized lazy Susan, performed over multiple takes and then multiplied in post.
More from Langan
For more of Langan’s inventiveness, check out the films below.
Hover Studio, the makers of the very entertaining mobile game “Ready Steady Bang,” are releasing a follow up title in June, “Ready Steady Play.”
Like its predecessor, RSP features smooth, whimsical character animation from sister company Animade that’ll be worth the price of the game alone (assuming the game isn’t ridiculously expensive).
Bonus Treats: “C” Words
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