Ant Traffic Simulator

Every day, hundreds of artists rely on Ant Traffic Simulator, the most efficient solution to vehicle rigging and animation, to inc…

Fubar – created in Nuke

Fubar – created in Nuke

Visual effects artist Hasraf ‘HaZ’ Dulull is behind Fubar, a short film created entirely inside The Foundry’s Nuke X compositing software. Watch the film below via vimeo, where you can also watch a making of. And head over to the official site for more info.

Behind the scenes with the Siggraph CAF winners

Behind the scenes with the Siggraph CAF winners

Morris_featured

fxguide takes a look at two of the winners from this year’s SIGGRAPH Computer Animation Festival – Moonbot Studio’s The Fantastic Flying Books of Mr. Morris Lessmore and Paths of Hate, directed by Damian Nenow of Platige Image.

Wag.com

Wag.com is the best online pet supply store in the world. Designed by Fluid.

Joseph Kosinski’s latest x 2

Digital Domain’s Joseph Kosinski has been busy since Tron: Legacy. Here are two of his latest spots; first up is Xbox – Halo 4’s Neuron commercial, helping Microsoft announce the return of Master Chief in Halo 4 at the 2011 E3 convention.

Next up is BMW Refuel; An airborne tanker refuels a new BMW 5 […]

R3d files won’t open correctly in Nuke 6 v2

Hello again,

I’ve just received some r3d footage from a client and it is the first time I have ever worked with this format so I am a complete noob with this. Now from what i have seen Nuke works with RED natively so I thought it would be as easy as 123 to get it working. I bring in the R3d file but the strange thing upon the import in the read node is that on the preview window it says it is only 640 x 480 resolution and only has one frame. And when i connect it to the viewer it simply states "Error: Reader did not set the bounding box." But when I have read this in REDCINE the file plays back fine at full resolution and can be converted to dpx etc. However I believe my client wants the footage to stay as R3d footage for the colourist, and from what I can see REDCINE cant convert dpx back to r3d. So where on earth do I go from here? Is there a setting that I am missing because I have tried almost all the combinations in project settings, but the file simply refuses any play back. Any help would be greatly appreciated! Oh and I am also running on windows 7 64 bit if that’s any help towards what the problem might be.

Thanks in advance!

Robert Longo.

RM Regular

HypeForType keeps releasing some typeface gems: RM Regular is the first typeface designed by Mash Creative — a simple, clean and legible sans-serif type font. Look like a great alternative to , Akzidenz Grotesk, Helvetica or even Gotham.
First 100 orders get a lovely type-specimen poster as well!

Red Camera Greenscreen

Hi

This is my first post so please go easy on me 😉

I’m primarily a motion graphics artist but the editing facility I work at is being asked to do more and more Vfx work.

The situation I have is as follows:

A program the facility is working on has some greenscreen effects stuff in it that has been Shot on RED camera. The program output its 1080 and the greenscreen has been shot at Either 2k or 4k resolutions. The RED footage was originally conformed into the avid at 1080 and one of our Online editors has attempted to do the key and composite. However he’s had some real struggles with spill etc so it has been suggested that we in Gfx now do the vfx. We’ve
Successfully got the original RED media into Premiere using an .aaf from the avid with links to the original media. So I now have the 2k & 4K r3d files on my premiere timeline, which is great however I’m now ready to begin the keying and am wandering what the best approach would be.

I know you can alter the source settings of the RED media and this is where my knowledge especially regarding colour spaces etc comes to an end. The red media as it comes on to my timeline is at the settings shown in the attached file. As you can see the footage is really quite bleached out and I was wandering if
There was anything I can do at a source level to help overall before keying in after effects / Nuke?

Also, I’ve been scouring fourms etc looking for tips and help and some suggestions I’ve seen is to work on dpx File sequences as opposed to the red files. Any thoughts or advice on that? Any performance gains on working
on dpx as opposed to r3d file? If so how can anyone suggest I get the dpx sequence out and at what settings as when i’ve tried thus far the greenscreen file sequence looks remarkably different to r3d file?

Any help or advice on this would be greatly appreciated. I’d really like to get this right with regards to the colour Space etc as its not something that we deal with often but are likely to have to do more of in the future.

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Do you really use cineon LUT to read dpx??

Hi, I’m in some doubt about the cineon LUT setting in the read node.
I usually use linear or "raw data" setting cause you must have some LUT assigned LUT to the viewer or the end of the tree(like the ARRI HD from FrameCycler) to work with a realiable preview to the final result.

What I cant understand is the function of the cineon LUT is meant to be. The cineon LUT isn’t almost near to the ARRI HD cube which is the real thing. Reading the dpx footage with cineon and looking through the ARRI HD LUT looks bad so, what’s the point??

Just take the famous Marcie.cin, read the file like cineon and assign a LUT like SRGB or ARRI HD. The result is an overexposed burned out image. The hair will be clearly burned out. Instead, if I read the file in linear or "raw data" it looks ok through the correct LUT.

I would like to know why do you use cineon to linear.

Thanks