Compositing for art video needed

Due to upcoming deadline i give a call for a small studio or effiecent and productive single person to work hard a month or a little more. The essence of job is is breaking bodies to layers and retiming each part separately, when auto clone stamping the below layer. The source and the result can be viewed here – http://vimeo.com/26420211.

This is a trailer of our project –

http://www.youtube.com/watch?v=qrIKKh_bCyY

The job is paid based on per shot agreement. This is complex, multilayer AE work. You can go your own software, but with my agreement. There are easy&routine, difficult, and extremely difficult tasks. The harder task is, it becomes more prior to the overall quality of the movie.

The shots require accuracy, concentration, and patience too. I can porvide with the sample ready project, some videos with how-to. But the faster you get in to these techniques, the better it is.

please contact me at arzamasovg@gmail.com

Apple Pro Res 4:4:4 on Windows 7

I have never handled pro res files before.I got mov files in Apple Pro Res 4:4:4

And I want to do composting in nuke,Could somebody tell me how and into which format I must export to avoid maximum data loss.

And also I need the final output in Apple Pro Res 4:4:4 is it possible through nuke.

I am on windows platform,Windows 7 to be specific.

Can you Mentor me?

Hello,

I am seeking a Mentor from the Industry who can help me move to next level, this is purely a non-lucrative offer.

Some Background (more can be provided in case we mutually agree to be Mentor/Mentees)

Occupation: Software Manager (Cisco Systems)
Experience: 14 years

Current Goal in Life
To startup a small VFX production house serving Movie/TV industry with innovative cost effective solutions.

Interests: Comping, Color correction, Motion Graphics
Access to Software’s: Nuke, After Effects & Maya

Location: Bangalore, India

We can interact via Skype once in a month and share details via emails etc.

If you are interested then please PM me, I can share some literature on the Mentor/Mentee relationship.

Thank you for your time.

Merge Achannels setValue help please

Hi,

I’m totally stumped.

The code directly below works as expected. It sets the value of operation (blend mode) to screen and the result in the script editor is True. Great stuff.

newMerge1. knob("operation").setValue(10)

The code below here should change the Achannels to rgb shouldn’t it? All I get in the script editor is False..
newMerge1. knob("Achannels").setValue(2)

Please if someone could explain why "Achannels" doesn’t get changed the same way "operation" or "fringe" or any other knob in the Merge2 node?

Is setValue the wrong command for "Achannels" ?

How are we support to change the "Achannels" knob if not by the setValue command?

nuke 5.0v1

Thanks

100% Cloud VFX Company: Press Release

Jen Cantwell

510-542-4424

jen@paintcollective.com

www.paintcollective.com

FOR IMMEDIATE RELEASE:

100% Cloud VFX Company Launched

Albany, CA. July 29, 2011

100% Cloud Based

The Paint Collective VFX, LLC was launched in June as the first 100% secure-cloud based VFX company. Specializing only in VFX Paint, The Paint Collective brings together artists from all over California, a collaborative effort to offer top-level 2D and stereo paint to vendors looking to outsource without sending work overseas. Secure-cloud technology allows all client files to be stored in a central location while the artists have access to only a monitor and mouse from the location of their choice. This infrastructure allows artists to choose what location to work from, but doesn’t have the risks generally associated with sending work to a group of freelancers. The files are impossible for the artists to download; they can only view and work on the files remotely.

100% Top Talent

Allowing artists to choose their working location caters to the experienced, longtime VFX artist who, for one reason or another, cannot work the standard 10 hour day at a VFX studio. Many in the industry find that once they start families they are forced to leave the VFX world altogether due to the immense amount of time they are expected to put in in a studio environment. Artists working with The Paint Collective are paid on a bid-per-shot basis, allowing them to take as much or as little work as they want without jeopardizing clients budgets. There are no rules regarding putting in a minimum amount of time; speed and quality carry a logical reward. Compared with studio pay, in an environment where the number of hours spent sitting at a desk has more to do with a paycheck than the speed and quality with which work is produced, the level of skill which these painters bring to the table ensures that the work is completed with such speed that artists are generously compensated for their talent. The combination of artist compensation, flexibility in artist location and hours results in the very best painters in the industry offering their services through The Paint Collective.

Outsourcing

VFX companies of all sizes are beginning to experience the realities of outsourcing overseas; the prices may be good, but the work is often subpar and in need of revision after delivery. The lack of experienced talent overseas doesn’t change the fact that studios are being further and further squeezed budgetarily. The need for outsourcing may be real, but sending paint work to The Paint Collective allows studios to reduce their costs without sacrificing quality. All work is bid at a modest day rate. Studios can expect the costs to be similar to average artist pay without having to cover facility, insurance, IT, hardware or software costs. All work is kept in the USA, and all contacts are on west coast time, further facilitating client/vendor interactions.

Quality of Life

Artist quality of life is a real issue in the VFX world. A feast or famine industry, the studio VFX artist must go with the tide, often resulting in weeks or months of night and weekend work. With a good size, and growing, pool of available artists, The Paint Collective has the ability to expand and contract quickly to meet the needs of the client without compromising the chosen lifestyle of the artist. Moving forward, the infrastructure that The Paint Collective utilizes is seen by many as the future of the VFX industry; security, talent, fair compensation and reduced costs for studios while keeping work in the USA.

###

2011 Compositing Reel

Hey VFX Talk users here is my graduation Reel containing all my personal work. enjoy.

http://vimeo.com/26869238

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Nuke Compositors (mid – senior level) for One of Us London

Nuke Compositors (mid – senior level) for One of Us London

One of Us is a Soho based VFX studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through a filmmaker’s sensibility, with a focus on design and collaboration.

Recent films include The Tree of Life, One Day, The Sorcerer’s Apprentice and Dark Tide.

We currently have several exciting feature films in production and are recruiting for current and future projects.

Job Title : Nuke Compositor

Department: 2 (1/2) D

Principal Responsibilities:

Delivering shots that are both creatively and technically brilliant.
Tackling the compositing of varied shots effectively and on time, using various techniques and approaches.

Knowledge and Experience:

the following are essential requirements for this role.

  • Proven experience in features, commercials or TV visual effects with the reel to back it up.
  • A good understanding of the entire visual effects and digital post production process.
  • Thorough knowledge and ability to use Nuke
  • Solid understanding of 3D
  • Good understanding of photography and light
  • Good practical problem solving skills and flexible approach
  • Excellent communication skills
  • The ability to take direction from Supervisors, Producers and clients alike and follow process
  • Enthusiastic and positive outlook even under the pressure of deadlines
  • Collaborative team player
  • The desire to learn new skills and develop creatively

Experience in the following would be advantageous:

  • Knowledge of Python scripting
  • Knowledge of PFTrack
  • Stereoscopic workflows
  • Basic skills in Maya and/or Houdini
  • On-set experience

If you are interested please send CVs, reels and a covering letter to;
jobs@weacceptyou.com
(Att : Recruitment – Nuke Compositor)

Closing Date : Ongoing recruitment – including immediate start
Duration : Project based & Permanent positions for right applicants.

We look forward to hearing from you !
We thank all applicants in advance but will only be able to contact those shortlisted and cannot return showreels.

www.weacceptyou.com

Unexpected data block y coordinate

Can’t read in this one frame in Nuke because I get the error "Unexpected data block y coordinate"

Screen capture of error

Photoshop and After Effects open it fine. Anyone know?

interview for MA

Hi there! I applied for a VFX MA and I’m having an interview with the programme leader this wednesday. Does anyone know what do they ask? Any tips for it? Thanks for your help!

Tendril, Cypheraudio: The Content Experts

The Content Experts / OpenText :: A :60s Director’s cut of a 1min 30s film for OpenText describing the vision and purpose of the company … designed and directed by Toronto based Tendril with music & sound design by John Black ~ Cypheraudio.