3D artist immediate (remote)

Hi there,

We are looking for a few experienced, and committed 3D artists (Voluntary) to help us get through the final stretch of post production on our 5 minute live-action/green screen short film.

We have 3D Environments modeled but they require textures, lighting, shaders, and render passes (for compositing).

We are looking for artists who can work daily, and remotely on assigned work, and communicate frequently on progress.

The ideal candidate, should be a Maya user, and experienced with the above mentioned. The artist will be required, to match the style that we have established.

Please note your availability for the entire month of July.

If interested, please send us your resume, and links to your reel.

phatalbert_animate (at)hotmail (dot) com

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Film Video on IMAX Transformers shots

div xmlns=http://www.w3.org/1999/xhtmla href=http://www.studiodaily.com/filmandvideo/currentissue/ILM-Builds-the-Bots-for-IMAX-Shots-in-Transformers-Sequel_11019.htmlILM Builds the Bots for IMAX Shots in Transformers Sequel/a, at Film Video./div

Dan Black: Symphonies

Chic & Artistic sono Corinne Bance e Axel D’Harcourt: duo parigino di registi/motion graphics e graphic designers. Symphonies è il terzo video musicale che hanno prodotto per Dan Black.

L’idea di un videoclip realizzato come sequenza iniziale con titoli di un film non è nuova, anzi, ma l’originalità qui sta nell’aver esplorato, in un solo filmato, i vari generi del cinema (dal western all’azione, dal film d’autore alla fantascienza, ecc.) con tecniche, stili e modi differenti. Praticamente è un omaggio ai grandi “titolatori” del cinema.

Prod co: Chic & Artistic Unlimited
Director: Chic & Artistic
Editor & post : Chic & Artistic

Articolo redatto da Sergio Damele

best option for DOF in 3d scenes

Hi, We are starting to use Nuke more and more with models imported from Maya to create 3d scenes. I was trying tu use "in camera DOF" in Nuke but the render is terribly slow and control as over it is wierd. or at least I cant figure it out how to manage it. What is your way of doing DOF in more complex scenes – those with a lot of imported geometry

“Blood Trail” (Updated with interview and making-of)

nathanlove_bloodtrail
Warning: Extreme gore and violence. Content may not be suitable for all audiences.

Nathan Love’s latest masterwork, “Blood Trail,” is a neo-renaissance for the studio, a breakthrough as they launch into game and film territory.

“Blood Trail” unfolds mysteriously. Its subtle storyline is boosted by bloody, body-ripping visuals that are fervently executed as Nathan dives into uncomfortable CG guts territory. Consequently, this animation is gorrific, ultra violent, horror-themed, over the top CG storytelling in all its glorious might.

UPDATE

Nathan Love graciously chatted with us about this project, sharing their process imagery and delving deep into the details. Check it out.

Posted on Motionographer

Sebastian Wiernick : Interior Design

Forwarding thinking Interior Design from Paris based Sebastian Wiernick’s on-site-00 programmatic furniture. His residency project “This is the end” is fantastic, bringing form, function and unique creativity to public seating.

Gene Park

Some impressive new work from designer/animator Gene Park who is now freelancing his skills.

A TRANSMOGRIFIED JOURNEY OF TERROR

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We always think of Hamburger Eyes as a cleaned up version of the gang Keanu Reeves shot up in the beginning of Point Break. Except now, instead of dealing drugs and driving around in surplus army jeeps terrorizing traffic, they just show off gigantic photos of their barefooted spiritual journey through the streets of California where they start street fights, play with pitbulls, and brush their chrome weaponry. Check out their EXODUS show at the Minna Gallery on July 2nd.

“On July 2nd, Hamburger Eyes presents EXODUS at 111 Minna Gallery. This exhibition will showcase black and white photography from regular contributors of Hamburger Eyes Photo Magazine. Photographs will range in size from large murals of 8 feet x 10 feet, to the traditional standard of 8 inches by 10 inches.

The shows title, “EXODUS” envokes not only the feelings of mass migration, but of transmogrification. Hamburger Eyes Photo Magazine, subtitled “The continuing story of Life on Earth”, has dedicated their pages to the study of the human condition. And, in this exhibit they intend to display their visions of transcendence from past, present, and futurekind. It is a mission of containing time by setting it free, thus shall begin the EXODUS.

This event will also celebrate the release of Hamburger Eyes Issue 013. Hamburger Eyes Photo Magazine is based in San Francisco. It is off-set printed in black and white on glossy stock, perfect bound with a cardstock cover, holding 150 pages at a run of 3000 copies. Hamburger Eyes is carried in shops, stores, libraries, galleries, and museums across the entire planet.”

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HAMBURGER EYES presents

EXODUS
July 2 to August 1 2009

Opening Reception
Thursday
July 2 2009
6pm – 2am
21 + Up

111 Minna Gallery

111 Minna St.
San Francisco, CA 94105
http://111minnagallery.com

mtach moving

i m working in boujou 4……..i have a shot almost perfectly done in boujou…..but when i import that camera solve it doesn’t work as it should…….what may be the reasons……pls help me….thanks.

Purab

Flame / Compositing Reel Spring’09

my reel of the last 4 1/2 years working as Lead Compositor / Flame Artist at the 3d animation and post production studio Spans & Partner:

Flame / Compositing Reel Spring’09 from Markus Reithoffer on Vimeo.

looking for new opportunities around the globe.
any critique / comments are highly appreciated.

Markus Reithoffer
—————–
mreithoffer.com